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Wynand
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Joined: 10 Feb 2006
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Location: Belgium - Antwerp

PostPosted: Sat Dec 29, 2007 8:02 pm    Post subject: railgun Reply with quote

Please get rid of the extreme long spawnprotection for axis on this map, or of the entire map.
Its not fair for allieds at all when they are covering the second train or the depo jard.
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spidi
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PostPosted: Sat Dec 29, 2007 8:12 pm    Post subject: Re: railgun Reply with quote

Wynand wrote:
Please get rid of the extreme long spawnprotection for axis on this map, or of the entire map.
Its not fair for allieds at all when they are covering the second train or the depo jard.


lmao me goon and trav discovered this yesterday playing allies Razz

probably one of my favorite origional maps but yes spawn time needs to be reduced for axis but not to much otherwise allies spawn camp Razz
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froster
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PostPosted: Sat Dec 29, 2007 8:16 pm    Post subject: Reply with quote

Hmmm, from depo to the switch w/o getting killed...

Please reduce it.. lol.
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shogun mifune.
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Joined: 12 Jun 2004
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PostPosted: Sun Dec 30, 2007 1:36 pm    Post subject: Reply with quote

totally agree.
<tho thats only for all those that know that jump run thng froster and others do Razz>

but yes! please bliggy. <also beach map in the admin section>

but! froster please recomend the actualy time you want <and anyone else>

thanks for reminding us wynard
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Wynand
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PostPosted: Sun Dec 30, 2007 1:58 pm    Post subject: Reply with quote

Without sprint:

7 seconds to the "bridge" that crosses the rail
12 seconds to get halfway both
19 seconds to the switch

With sprint:

5 seconds to the "bridge" that crosses the rail
9 seconds to get halfway both
15 seconds to the switch

5 seconds would be okay for me?
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Leviathan
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PostPosted: Sun Dec 30, 2007 2:00 pm    Post subject: Reply with quote

Wynand wrote:
Without sprint:

7 seconds to the "bridge" that crosses the rail
12 seconds to get halfway both
19 seconds to the switch

With sprint:

5 seconds to the "bridge" that crosses the rail
9 seconds to get halfway both
15 seconds to the switch

5 seconds would be okay for me?

The problem is that people can use doublejump and strafejumping to get speeds faster than sprint. But yes, 5 seconds should be fine anyway.
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Wynand
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PostPosted: Sun Dec 30, 2007 2:01 pm    Post subject: Reply with quote

Leviathan wrote:
The problem is that people can use doublejump and strafejumping to get speeds faster than sprint. But yes, 5 seconds should be fine anyway.
I know, but I don't think most people do that, so I didn't measure it. Most won't go directly that way either.
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froster
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PostPosted: Sun Dec 30, 2007 2:59 pm    Post subject: Reply with quote

Deffault is 3 sec.
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shogun mifune.
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Joined: 12 Jun 2004
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PostPosted: Sun Dec 30, 2007 5:03 pm    Post subject: Reply with quote

yes, but i dont agree with 3 seconds as the allies can pin the axis inside the walled section.

so i would say 4 secs? at least??

what is i at the minute anyway??
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Wynand
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PostPosted: Sun Dec 30, 2007 5:32 pm    Post subject: Reply with quote

15-20 is my guess.
It was set to that a year or so back because axis got raped at their first spawn, but seeing the server is nearly empty these days it'd be pretty difficult to get the same arty and spawn rape like we had again.
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shogun mifune.
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PostPosted: Sun Dec 30, 2007 5:56 pm    Post subject: Reply with quote

ooh! thats pretty crazy no matter how many people are playing.

anyway, more suggestions for how long it should last?

i think 3 seconds is too little.
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Wynand
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PostPosted: Sun Dec 30, 2007 5:58 pm    Post subject: Reply with quote

Raise your hands lads!

2 seconds:
3 seconds:
4 seconds:
5 seconds: Leviathan, Wynand
6 seconds:
7 seconds:
..? Smile

Edit; <big oops>
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Last edited by Wynand on Sun Dec 30, 2007 6:27 pm; edited 1 time in total
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Leviathan
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PostPosted: Sun Dec 30, 2007 6:24 pm    Post subject: Reply with quote

Leviathan wrote:
But yes, 5 seconds should be fine anyway.
Wynand wrote:
2 seconds: Leviathan, Wynand

5 man, 5! :P
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Bliggy
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Joined: 07 Jun 2004
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PostPosted: Sun Dec 30, 2007 7:14 pm    Post subject: Reply with quote

Now 5 seconds (was 15).
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Wynand
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PostPosted: Sun Dec 30, 2007 7:15 pm    Post subject: Reply with quote

Thanks Bliggy.
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